Game Development
Beginner
Godot Fundamentals – Complete Beginner to Advanced Guide
A complete 20-chapter masterclass covering Godot 4 fundamentals, GDScript, 2D/3D physics, AI, UI, optimization, and game publishing.
18 chapters
7h 15m
4.8
(180)
What you'll learn
- Introduction to Godot Engine
- Understanding the Godot Interface
- Nodes and Scene System
- Building 2D Games in Godot
- GDScript Programming Basics
- Physics and Collision Detection
- UI and HUD Systems
- Animations and Tweening
Course content
18 chapters · 7h 15m- 1 Introduction to Godot Engine 10 min
- 2 Understanding the Godot Interface 15 min
- 3 Nodes and Scene System 20 min
- 4 Building 2D Games in Godot 25 min
- 5 GDScript Programming Basics 30 min
- 6 Physics and Collision Detection 20 min
- 7 UI and HUD Systems 20 min
- 8 Animations and Tweening 25 min
- 9 Audio and Sound Effects 20 min
- 10 Enemy AI and NPC Systems 30 min
- 11 Working with 3D in Godot 25 min
- 12 Saving and Loading Game Data 30 min
- 13 Mobile Game Development in Godot 20 min
- 14 Particle Systems and Visual Effects 20 min
- 15 Optimization and Performance 25 min
- 16 Exporting and Publishing Games 20 min
- 17 Godot Interview Questions and Game Development Challenges 35 min
- 18 Build a Complete Indie Game with Godot 45 min