Game Development
Beginner
Unity 3D Basics – Complete Beginner to Advanced Guide
A complete 20-chapter masterclass covering Unity 3D game development. Master the editor, C# scripting, physics, animation, UI, mobile optimization, and publishing workflows.
18 chapters
8h 40m
4.7
(155)
What you'll learn
- Introduction to Unity 3D
- Understanding the Unity Interface
- GameObjects and Components
- Working with 3D Objects and Environments
- C# Scripting Basics in Unity
- Physics and Collisions
- Unity UI System
- Animations and Animator Controller
Course content
18 chapters · 8h 40m- 1 Introduction to Unity 3D 15 min
- 2 Understanding the Unity Interface 20 min
- 3 GameObjects and Components 20 min
- 4 Working with 3D Objects and Environments 25 min
- 5 C# Scripting Basics in Unity 30 min
- 6 Physics and Collisions 30 min
- 7 Unity UI System 25 min
- 8 Animations and Animator Controller 30 min
- 9 Enemy AI and NPC Basics 35 min
- 10 Scene Management and Game Flow 25 min
- 11 Collectibles, Inventory, and Scoring Systems 30 min
- 12 Mobile Game Development Basics 30 min
- 13 Lighting, Effects, and Post Processing 35 min
- 14 Multiplayer and Networking Basics 35 min
- 15 Game Optimization and Performance 30 min
- 16 Publishing and Monetization 25 min
- 17 Unity Interview Questions and Game Development Challenges 35 min
- 18 Build a Complete 3D Unity Game 45 min